gameslol

Marek Bronstring’s game blog

It's-a-me Hi, I'm a Game Designer at NCsoft Europe. Entertainer available for children's parties. ABOUT PAGE

Archive for the 'Game Industry' Category

Nintendo DS with matching white boots

Sunday, April 22nd, 2007

Wehkamp is a home shopping catalog in the Netherlands. It’s a great thing for whenever you need new jogging pants, curl presses, bras, etc. but are afraid to leave your house.
They send their catalogs unsolicited so I usually throw them away, but this time I opened it on the first page and saw something beautiful. […]

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Notes from GDC: PlayStation Home

Friday, March 16th, 2007

Sony hit a homerun (Home-run? Argh!!) with its keynote at GDC, demonstrating a clear online strategy for PlayStation 3. While not getting anywhere close to repairing the massive damage (argh!! again) Sony has inflicted upon itself through poor planning and arrogance, Phil Harrison’s presentation created some genuine goodwill amongst the development community and put PlayStation […]

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(Repost.) As I’m sure you are aware, game award shows are mostly an embarrassment. The popular ones — G-phoria and the Spike TV Awards — are shown on specialized cable channels and aren’t as much about as games as they are just a show. A telling sign: search for images of these award shows and […]

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Jeff Tunnell on the Great Games Experiment

Tuesday, February 20th, 2007

When I wrote about the gaming social networking site The Great Games Experiment, I got more than a few responses from the people at GarageGames, the indie publishing label and game engine developer that is building GGE.
One of the responses came from Jeff Tunnell, co-founder of GarageGames (and incidentally the producer or designer of […]

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Episodic gaming as marketing model

Tuesday, January 30th, 2007

Okay, so the whole debate about episodic games has been done to death. Don’t worry, I won’t start blabbing about the reduced risk for developers or that whole value-for-money issue. Almost everything about those topics has already been said. I want to talk about something else. You see, while most people see episodic gaming as […]

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A MySpace for games

Tuesday, January 23rd, 2007

I saw this over at Jeff Tunnell’s blog: GarageGames is working on something called The Great Games Experiment. It’s a bit of an awkward title for what it is.
nbsp;Think of it as a MySpace clone just for games. Gamers can sign up to build a profile showing what games they own or are looking forward […]

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GDC is the best week of the year

Monday, January 22nd, 2007

This year’s GDC will rock my world a thousand times, which is a little more than the usual amount of times. I’m already giddily counting down the days, and they haven’t begun even announcing the keynotes yet.
Looking at the sessions confirmed so far, two things stick out in particular. A lot of Japanese speakers are […]

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