gameslol

Marek Bronstring’s game blog

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I'm a Game Designer at NCsoft Europe. This is my personal blog with my totally personal thoughts on video games. ABOUT PAGE

Archive for the 'Game Industry' Category

Gaming is forever doomed: a rebuttal

Wednesday, February 13th, 2008

Can games ever reach a cultural impact on par with other media like books or film? Steve Gaynor believes they won’t. On his blog he wagers that games will never become a significant form of cultural discourse and, like comic books, will forever “stay marginalized and juvenile”.
I think I’ll take that bet. I believe gaming […]

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Shops: they’re terrible for buying things

Saturday, February 2nd, 2008

If you buy games online a lot it’s possible to forget all the horrors of retail. Last weekend I went downtown on a game buying binge but was sadly reminded how depressing actual stores can be, not to mention their customers.
I set out to buy Zack & Wiki and Singstar (with microphones). You’d think that […]

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Do you play games on FaceBook? It turns out quite a lot of people do. The current most popular game, Vampires, has almost 440,000 daily active users. I’ve tried a couple of these widget games and although as a gamer I don’t find them particularly compelling, the size of their player-bases is certainly noteworthy. What […]

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How is it that Valve can imbue a game with more personality than other games could ever hope to dream of USING ONLY A COMPUTER VOICE AND A STEEL BOX WITH A LITTLE HEART ON IT?! Does that mean Valve is amazing, or just that everything else is depressingly bad? Maybe both.
It’s ironic and awesome […]

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The Orange Box is delicious. And Portal is the best part. It’s funny, it’s smart, and it’s just the right length. I think it took a lot of people by surprise.
It’s interesting how Portal is piggy-backing Half-Life 2: Episode 2 in more or less the same way Counter-Strike did with Half-Life. It’s clever marketing. Would […]

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We must have many games, for baby Jesus has his birthday soon! But Orange Box, BioShock, Mass Effect, Zelda DS, Zack & Wiki, Metroid Prime 3, Super Smash Brothers, the new Phoenix Wright, Sam & Max Season 2, Super Mario Galaxy, Assassin’s Creed, and hey even The Simpons Game, all attacking at once? That’s cruel.
Note […]

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Knowing how the sausage gets made

Thursday, June 21st, 2007

David Jaffe brings up a pretty interesting point on his blog: how much should developers reveal about how their games are made? He wonders if showing concept art or behind-the-scenes looks at unfinished parts of a game destroys some of their ‘magic’.
Jaffe points to good old Mario and Zelda as franchises that have retained […]

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Stop feeding the troll

Thursday, April 26th, 2007

The Virginia Tech massacre gave a certain attorney from Florida yet another opportunity to eject his nonsense into the world. Am I the only one who is sick of the attention he receives?
J.T. has mental issues. You don’t have to be an amazing judge of character to know that. Just by looking at his writing […]

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