gameslol

Marek Bronstring’s blog

A blog about game design and development & randomness.

Archive for March, 2009

TED Talk: Why Play Is Vital

Tuesday, March 17th, 2009

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A 125-page transcript of original discussions for Raiders of the Lost Ark has found its way onto the internet. I’ve read some parts of it and found them fascinating. You get to have an utterly raw and unedited inside look that makes you feel like a fly on the wall.
Normally you’re only exposed to the [...]

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