gameslol

Marek Bronstring’s blog

A blog about game design and development & randomness.

Archive for February, 2009

Good Destruction Breeds Good Creation?

Wednesday, February 11th, 2009

In response to the four creator types, some people pointed at the dynamic between destruction and creation.
For instance, Leo Gura writes that “destroying or cannibalizing my creations (due to limited resources) was always painful”. And Chris Drysdale writes:
Most of my creations were brought into existence so that I could destroy them–repeatedly. In destroying (sometimes right [...]

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Two weeks ago I posted a piece on GamaSutra about the four types of creators. I was pleased to see so many positive comments. Most people instantly recognize one or more of the creator types in themselves (or recall their own nostalgic tales of playing with Lego). Some of the comments also added upon the [...]

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