gameslol

Marek Bronstring’s blog

A blog about game design and development & randomness.

Archive for January, 2009

The Four Types of Player/Creators

Tuesday, January 27th, 2009

This post was also published on Gamasutra today.
User generated content is playing an increasing role in gaming. Gamers are not just able to customize aspects of the experience, but many games now feature rich and deeply integrated authoring tools. As more games become at least partially reliant on player creativity, it’s useful to think about the different [...]

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A Discussion On MMOs

Wednesday, January 14th, 2009

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Some More Thoughts On Pitching

Wednesday, January 14th, 2009

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Pitching To Publishers

Friday, January 9th, 2009

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Games And The Paradox Of Choice

Thursday, January 8th, 2009

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Another Plug For Idle Thumbs

Thursday, January 8th, 2009

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