gameslol

Marek Bronstring’s blog

A blog about game design and development & randomness.

Archive for January, 2009

The Four Types of Player/Creators

Tuesday, January 27th, 2009

This post was also published on Gamasutra today.
User generated content is playing an increasing role in gaming. Gamers are not just able to customize aspects of the experience, but many games now feature rich and deeply integrated authoring tools. As more games become at least partially reliant on player creativity, it’s useful to think about the different [...]

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A Discussion On MMOs

Wednesday, January 14th, 2009

I recently recorded a new Idle Thumbs UK podcast with James Spafford, in which for the first 40 minutes or so we talk about the MMO genre. I love MMOs because they arguably have the most potential of any game genre, but I’m sometimes frustrated when certain aspects of MMOs seem limited, repetitive or aren’t [...]

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Some More Thoughts On Pitching

Wednesday, January 14th, 2009

ICO Partners blogged some nice tips on how to pitch a game to a publisher (part 1, part 2). I was going to share some of my experiences in a comment there, but it got kind of long, so instead I’m posting them here.
From the perspective of a designer, there were two things I really [...]

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Pitching To Publishers

Friday, January 9th, 2009

Coming up with a good concept for a game is one thing, but selling that to a publisher is another issue entirely. Thomas Bidaux and Diane Lagrange (formerly NCsoft, now of online game consulting company ICO Partners) have posted some nice tips for pitching to publishers. “Good publisher-side Biz dev people should be the ones [...]

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Games And The Paradox Of Choice

Thursday, January 8th, 2009

“Freedom”, “open worlds” and “endless possibilities” are commonly heard buzzwords in gaming. The Peter Molyneux playbook of hype relies entirely on painting a picture of a world in which you can do anything. 
But sometimes having too much choice can be bad. Malcolm Gladwell (author of Blink, and more recently Outliers) often talks about a study [...]

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Another Plug For Idle Thumbs

Thursday, January 8th, 2009

The Idle Thumbs Podcast continues to be win. Lately it’s been garnering acclaim and receiving many spoonfuls of GAF love. Some people are now calling it the best gaming podcast, which is amazing.
What you can expect from the podcast is basically some very intelligent and broad discussion about gaming, but it’s not up its own ass, and [...]

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