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	<title>Comments on: Facebook Games: Stop It, You&#8217;re Not Being Clever!</title>
	<atom:link href="http://www.gameslol.com/2008/12/17/facebook-games-stop-it-youre-not-being-clever/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameslol.com/2008/12/17/facebook-games-stop-it-youre-not-being-clever/</link>
	<description>Marek Bronstring's blog</description>
	<pubDate>Fri, 12 Mar 2010 14:26:47 +0000</pubDate>
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		<title>By: Marek</title>
		<link>http://www.gameslol.com/2008/12/17/facebook-games-stop-it-youre-not-being-clever/comment-page-1/#comment-2218</link>
		<dc:creator>Marek</dc:creator>
		<pubDate>Sat, 20 Dec 2008 15:46:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameslol.com/?p=226#comment-2218</guid>
		<description>Just as an added thought: I think most game/app developers are shortsighted, focusing only on user acquisition (often in the most spammy way possible) rather than focusing on user engagement &#038; retention. I don't just want to see better games on Facebook because that's what I want as a gamer... from a design and business point of view, I'd like to think that if you make something that people actually enjoy using or playing you'll reap far more benefits in the end.</description>
		<content:encoded><![CDATA[<p>Just as an added thought: I think most game/app developers are shortsighted, focusing only on user acquisition (often in the most spammy way possible) rather than focusing on user engagement &#038; retention. I don&#8217;t just want to see better games on Facebook because that&#8217;s what I want as a gamer&#8230; from a design and business point of view, I&#8217;d like to think that if you make something that people actually enjoy using or playing you&#8217;ll reap far more benefits in the end.</p>
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		<title>By: Ted Howard : Games People and Web People</title>
		<link>http://www.gameslol.com/2008/12/17/facebook-games-stop-it-youre-not-being-clever/comment-page-1/#comment-2217</link>
		<dc:creator>Ted Howard : Games People and Web People</dc:creator>
		<pubDate>Sat, 20 Dec 2008 05:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameslol.com/?p=226#comment-2217</guid>
		<description>[...] process followed by funware developers has the tendency to be a race to the bottom. If there are 3 people making &#34;Vampire&#34; games, then the one who abuses social networks [...]</description>
		<content:encoded><![CDATA[<p>[...] process followed by funware developers has the tendency to be a race to the bottom. If there are 3 people making &quot;Vampire&quot; games, then the one who abuses social networks [...]</p>
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		<title>By: rense</title>
		<link>http://www.gameslol.com/2008/12/17/facebook-games-stop-it-youre-not-being-clever/comment-page-1/#comment-2213</link>
		<dc:creator>rense</dc:creator>
		<pubDate>Thu, 18 Dec 2008 19:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameslol.com/?p=226#comment-2213</guid>
		<description>It's official now, I love you! ;)</description>
		<content:encoded><![CDATA[<p>It&#8217;s official now, I love you! <img src='http://www.gameslol.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: ZeroXcape</title>
		<link>http://www.gameslol.com/2008/12/17/facebook-games-stop-it-youre-not-being-clever/comment-page-1/#comment-2210</link>
		<dc:creator>ZeroXcape</dc:creator>
		<pubDate>Wed, 17 Dec 2008 16:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameslol.com/?p=226#comment-2210</guid>
		<description>I couldn't agree more.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t agree more.</p>
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