gameslol

Marek Bronstring’s blog

A blog about game design and development & randomness.

Archive for November, 2008

So I Guess GiantBomb Did Not Bomb

Sunday, November 30th, 2008

Not having kept up closely with the gaming blogosphere and press for a couple of months, I just woke up to the fact that GiantBomb is now completely amazing in almost every way.
Maybe the firing of Jeff Gerstman from GameSpot and the subsequent staff exodus was a blessing in disguise, because the site they’re putting [...]

Read the rest of this entry »

Kinetic Typography In Games

Sunday, November 30th, 2008

Read the rest of this entry »

Hey! Listen To Me

Monday, November 17th, 2008

Read the rest of this entry »

Interactive Journalism

Thursday, November 13th, 2008

Read the rest of this entry »

Company Plans Shelved

Saturday, November 1st, 2008

Read the rest of this entry »