gameslol

Marek Bronstring’s game blog

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I'm a Game Designer at NCsoft Europe. This is my personal blog with my totally personal thoughts on video games. ABOUT PAGE

Archive for February, 2008

GDC: applying game design to real life

Thursday, February 28th, 2008

At the Game Designers Rant, Jane McGonigal held an inspiring rant about the need for game designers to approach real-life experiences with a game design mindset. The real world, she argued, is often boring and/or broken, and there’s a lot that game designers can do to make people more engaged and happy in everyday life.
The […]

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Back from GDC

Thursday, February 28th, 2008

After being stuck in Texas for a while due to a delayed flight, as well as enduring more than the usual amount of jetlag, I’m finally back and ready to reflect on this year’s Game Developers Conference.
The mood at GDC 2008 was very positive, perhaps even elated. It feels as though video games have entered […]

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Gaming is forever doomed: a rebuttal

Wednesday, February 13th, 2008

Can games ever reach a cultural impact on par with other media like books or film? Steve Gaynor believes they won’t. On his blog he wagers that games will never become a significant form of cultural discourse and, like comic books, will forever “stay marginalized and juvenile”.
I think I’ll take that bet. I believe gaming […]

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Shops: they’re terrible for buying things

Saturday, February 2nd, 2008

If you buy games online a lot it’s possible to forget all the horrors of retail. Last weekend I went downtown on a game buying binge but was sadly reminded how depressing actual stores can be, not to mention their customers.
I set out to buy Zack & Wiki and Singstar (with microphones). You’d think that […]

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