gameslol

Marek Bronstring’s blog

A blog about game design and development & randomness.

Archive for July, 2007

Gameplay lessons learned from camp

Saturday, July 7th, 2007

As a kid I once I had an unusual boyscout camp experience that, in retrospect, seems almost like a game design parable.
After we’d set up our tents in the woods, the camp leaders revealed to us a steel box. Inside was a large pile of rusty old keys painted in different colors. These keys would [...]

Read the rest of this entry »