Gameplay lessons learned from camp
Saturday, July 7th, 2007As a kid I once I had an unusual boyscout camp experience that, in retrospect, seems almost like a game design parable.
After we’d set up our tents in the woods, the camp leaders revealed to us a steel box. Inside was a large pile of rusty old keys painted in different colors. These keys would [...]
Hey, my name is Marek Bronstring and I'm Head of Content at Sega. You're looking at my rarely-updated game design blog. I think this sidebar needs some more text so let me tell you what my top favorite animals are: 1) meerkats 2)